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Caleb's Hollow

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Devlog

  • Iterating on AI Players with Claude Code
    April 08, 2026 by twistedweasel##claude, ##game-ai
    Letting Claude Code iterate on strategy game AI has been fascinating. Initially, I directed Claude to create a goal-based AI system for both factions in the game, along with a simulator to run AI vs... Continue reading
  • Getting Started
    April 07, 2026 by twistedweasel
    I first prototyped this game as a board game idea almost 20 years ago, but iterating on board game ideas is slow and finding time to work on it was impossible, so it was shelved. Recently I have had m... Continue reading
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